The following is an entire conversation I had with a friend of mine today, 4th October 2011 at 17:39 EVE time.
[17:39:05] my friend> ever take part in ctas, han?
[17:46:42] Handown> not much
[17:47:18] Handown? I don’t care about them, had a burn out earlier on, and I don’t give a shit any longer
[17:51:58] my friend> null sec alliances are pretty insane regarding ctas
[17:52:08] my friend> they think ppl have nothing else to do
[17:52:42] my friend> and ultimitely all those alliance things are just for few alliance leaders, so you fight in reality for them
[17:57:11] Handown> indeed
[17:57:19] Handown> that is exactly what I think
To say that I have been thinking about writing a post on this topic for four months! A couple of words and it delivers it very well.
Maybe I’ll elaborate someday.
My vision is to start an anarchist movement, a New Eden wide rebellion against the alliances, against the frame of mind that numbers are important and that you need to be part of something for anything! A movement that will return THE Capsuleer in its rightful place, in the centre of EVE, rather than the Alliance, as it is today.
I refuse. I resist!
I resubscribed after a very good summer period of real life enjoyment. The sea this summer was exceptionally great with no jellyfish sightings throughout the season. I could finally enjoy the sea and all its sports without the constant checking for those mean pests! +1 to God.
I also had time to do hand crafts, some DIY around the house and also sports. I also tried a couple of new games, most notably Pirates of the Burning Seas. After Elite, which led me to EVE, Pirates of the Burning Seas has strong resemblance with Sid Meiers’ Pirates, a game which I loved when I was a kid, and I still have installed to this very day.
Pirates of the Burning Seas also thought me a very important lesson. These are GAMES (lots of stress on this word). Games are meant to be tried and played thoroughly; losing is also part of the game. I came across a mission in Pirates of the Burning Seas which I could not muster, and for a while I was starting to get angry about. Then it dawned on me. After 2 years playing EVE, I became accustomed to HATE losing; to do everything in my powers to avoid losing. But these are games, and after all, after loosing many times, I got through and onto the next levels.
EVE and its community of players do not tolerate loss, and this is a very dangerous state of mind. I cannot say what’s linked with it in scientific or academic terms, but it does not feel right that a game teaches you not to lose.
Let’s see how long EVE will last this time.