This is about EVE Online

Back for a while

I resubscribed after a very good summer period of real life enjoyment.  The sea this summer was exceptionally great with no jellyfish sightings throughout the season.  I could finally enjoy the sea and all its sports without the constant checking for those mean pests!  +1 to God.

 

I also had time to do hand crafts, some DIY around the house and also sports.  I also tried a couple of new games, most notably Pirates of the Burning Seas.  After Elite, which led me to EVE, Pirates of the Burning Seas has strong resemblance with Sid Meiers’ Pirates, a game which I loved when I was a kid, and I still have installed to this very day.

 

Pirates of the Burning Seas also thought me a very important lesson.  These are GAMES (lots of stress on this word).  Games are meant to be tried and played thoroughly; losing is also part of the game.  I came across a mission in Pirates of the Burning Seas which I could not muster, and for a while I was starting to get angry about.  Then it dawned on me.  After 2 years playing EVE, I became accustomed to HATE losing; to do everything in my powers to avoid losing.  But these are games, and after all, after loosing many times, I got through and onto the next levels.

 

EVE and its community of players do not tolerate loss, and this is a very dangerous state of mind.  I cannot say what’s linked with it in scientific or academic terms, but it does not feel right that a game teaches you not to lose.

 

Let’s see how long EVE will last this time.

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