This is about EVE Online

Nobody likes losing

Welcome to the twenty-fifth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week or so to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to crazykinux@gmail.com. Check for other EVE Blog Banter articles at the bottom of this post!

This month’s topic comes to us from @Tetraetc – “Tetra’s EVE Blog” – who asks: “Have Alliances and the sovereignty system limited the amount of PVP and RP potential in Null sec? Imagine a Null Sec where anyone could build outposts wherever. Would the reduction of the alliance game mechanic, and the removal of the sovereignty game mechanics (or the modifcation of it from Alliance level to Corp level for that matter) force more PVP into Null sec, or would giant power blocs like the NC still form themselves?”

 

I have been thinking hard on this post.  One reason is because this is my first post that will participate in CK’s blog banter; the second reason is because this topic has been on my mind for a very long time.

 

I should start by writing the following sentence: nobody likes losing!  Especially in a game like EVE Online where losing a ship does not only mean respawning at a starting point but will set you back many thousands, millions, or billions (depending on the case) of isk.  For this reason, and especially in null sec where the stakes are very high, players team together and fly together.  I remember that in my younger days in Esoteria we used to be told to never fly alone, otherwise you die.

 

Alliances, pvp, rp; they are all game mechanics, and as long as a game mechanic is available it will be used.  I do not think that alliances limit in any way the pvp element.  From my experience I agree that the pvp element is “not right” and that it needs improvement, but it is not the fault of the game mechanic.  The cause is the players’ attitude to losses.  In more than 2 years of daily online time, I have very rarely met solo pilots looking for pvp, and the ones I’ve met and popped were noobs.  On other occasions I ended up the victim of a gang (many players flying together) and this fact, i.e. not standing a chance as opposed to losing, pushes me to avoid pvp where possible.

 

Wait a minute …

 

I like what I have just wrote: “not standing a chance to win, rather than losing, pushes me to avoid pvp where possible”!  I like it.  Come to think of it, this is true.  This is the source of my frustration at the game.  I do not think I am in a position to extrapolate this claim to the general population of New Eden, yet it could be true.  This could be the cause which if addressed properly increase pvp in New Eden.

 

I hope you liked my first post.  It has been written down as it came to my fingers and I liked the experience.  Hope to do others soon.  In the meantime you can check out other contributions to this edition of the blog banter.

 

Handown

CrazyKinux’s Musing: EVE Blog Banter #25: And by Alliance you mean…..?
BB25 What sov changes will come? | A Mule In EvE
Confessions of a Closet Carebear: Alliances and Sovereignty
Blog Banter 25: Nerfing Nulsec « OMG! You’re a Chick?!
Have Alliances and the sovereignty system limited the amount of PVP and RP potential in Null sec? | Nitpickin’s
Blog Banter #25: Alliance and Sovereignty Limiting PvP in 0.0? | Sarnel Binora’s Blog
Blog Banter #25 – Mad Haberdashers
Alliances and sovereignty | Eve Online Focus
…Shall we not Revenge?: BB 25: What if the Alliance vanished?
Blog Banter: Alliances and Sov
EVEOGANDA: BB25: Sov ‘n Go!
» TBG:EBB#25 – Alliances and Sovereignty To Boldly Go
Freebooted: BB25: Leviathans of the Deep
Wrong Game Tetra ~ Inner Sanctum of the Ninveah
EVE Blog Banter #25 – Human nature what art thou? | Way of the Gun
Who cares about Sov? – Hands Off, My Loots! ~ well sorta like an entry! :p
The 25th EVE Blog Banter: Alliances and sovereignty – The Phoenix Diaries
Achernar: The space commute
Wandering the Void…my EvE musings. – Blog Banter: Alliances and sovereignty
(OOC) CK’s Blog Banter #25: How To Break EvE. « Prano’s Journey
Captain Serenity: Blog Banter #25 – Crappy mechanics
Helicity Boson » Blog Banter #25 Nullsec and sov.
BB #25 – “With whom lie the advantages derived from Heaven and Earth?”
Boom! Hull-Shot?: It’s the End of the Eve as We Know It
sered’s lives: EVE Blog Banter #25 – Size does matter
25th EVE BB – Medieval Solutions to Spaceship Problems | Inventions of a New Eden Industrialist 
More to come…
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17 Responses

  1. Pingback: Blog Banter #25 « Mad Haberdashers

  2. Pingback: Have Alliances and the sovereignty system limited the amount of PVP and RP potential in Null sec? | Nitpickin's

  3. Pingback: Who cares about Sov? - Hands Off, My Loots!

  4. Pingback: Blog Banter: Alliances and Sov

  5. Pingback: EVE Blog Banter #25 – Human nature what art thou? « Way of the Gun

  6. Pingback: EvE Matters » Blog Archive » BlogBanter 25 – Null Sec Mechanics….uh, ok.

  7. Pingback: Banter 25: Sovereignty, Alliances and Power Blocs | TheElitist

  8. Pingback: A "CareBears" Journey » Blog Archive » Blog Banner #25: Alliances and Sovereignty, and their affect on PVP and RP

  9. Pingback: EVE Blog Banter on PVP in Null Sec « Evehermit's Blog

  10. Pingback: » TBG:EBB#25 – Alliances and Sovereignty To Boldly Go

  11. Pingback: 25th EVE BB – Medieval Solutions to Spaceship Problems | Inventions of a New Eden Industrialist

  12. Pingback: Blogbanter No 25 | Morphisat's Blog

  13. Pingback: Wandering the Void…my EvE musings. – Blog Banter: Alliances and sovereignty

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  15. Pingback: Blog Banter #25: Alliance and Sovereignty Limiting PvP in 0.0? | Sarnel Binora's Blog

  16. Pingback: Blog Banter 25: Survival of the biggest « Spaceship Politics

  17. Pingback: The 25th EVE Blog Banter (February 2011 Edition) « I Am Pod

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